Se rendre au contenu

Use case · Cinema and episodic

Cine glass, broadcast discipline.

Multicam episodic and live cinema shoots put Venice, RED and ARRI bodies next to mirrorless crash cams. Cine cameras never shipped with a broadcast control ecosystem, and the DIT cart bridges two worlds.

Cine bodies (Venice, RED, ARRI) + mirrorless Topology: Local Surface: Panel or software

The problem

What makes cinema and episodic hard

No native RCP ecosystem

Cine bodies assume a focus puller and a DIT, not a shader. Multicam live work needs central exposure and colour control anyway.

The grade lives in post

The look is built in Resolve, but the live cut happens on set, today, in that look.

Crash cams must blend

Mirrorless minis cover the angles the A-cameras cannot, and stand out for it.


Paint cine bodies from one panel

The RCP brings cine and mirrorless bodies onto one surface as numbered channels, so a shader or DIT balances the multicam cut centrally.

Paint cine bodies from one panel

The LUT round-trip

Grade in Resolve, export the LUT to the RCP, shade live with camera and LUT on one channel, then hand the tweaked LUT back to post. The colour layer closes the loop between set and suite.

The LUT round-trip

Map it onto your production

Cyanview and its integrators design the topology with you: cameras, interfaces, transport and the right control surface.

Talk to Cyanview Read the docs